Hello fellow carbon based lifeforms and welcome to another Deadzone post! I have been playing some more solo missions in the Deadzone this week and trying out a new randomized activation for the ‘opposition’, using counters drawn from a cup. It has worked rather well at creating suspense, not knowing which enemy model will activateContinue reading “Fun and Frolics in the Deadzone”
Tag Archives: Solo Wargaming
Deadzone ‘Survival of the fittest’ Mission 4
I finally managed to play the last mission of my solo Deadzone campaign ‘Survival of the fittest’ recently. With the original strike team of 14 troops being whittled down to 3, brother sergeant Edwine, terminator-suited brother Bartholemu and master sniper Larkin make their way to the extraction coordinates. I found a rather cool app forContinue reading “Deadzone ‘Survival of the fittest’ Mission 4”
Deadzone: Survival of the fittest Part 3
Mission #3 – Slip the Noose ‘You have no choice now but to trust that your message got through. The inexorable press of the zombies is slowly closing in around your position. The only hope you now have is to punch a gap through them and escape to the extraction point. As the noose tightens,Continue reading “Deadzone: Survival of the fittest Part 3”
Deadzone: Survival of the fittest Part 2
I had some time during the week to setup and play the second scenario of my solo campaign, and if I thought the first battle was nail-biting then I was certainly in for a shock second time around! Mission #2 – Beacon of hope ‘You now know what you’re up against, and the scale ofContinue reading “Deadzone: Survival of the fittest Part 2”
‘Battlecry’ – Meeting Engagement
Regular readers will know about my fondness for the Commands & Colors series of games by Richard Borg. This fantastic range of games is often referred to as ‘light’ wargame due to the simple, easy to learn rules and lack of tables or charts, but I think that does it a disservice. One of theContinue reading “‘Battlecry’ – Meeting Engagement”
Ardera IV – Campaign #3
The struggle for Ardera IV raged on through what was known as the cold year, which is caused by the rather strange, elliptical path by which the planet orbits the main sun-star Artemis. An entire single orbit of the Artemis sun-star takes 2 terran-standard years, one of which takes Ardera IV three million miles away,Continue reading “Ardera IV – Campaign #3”
Ardera IV – Campaign #2
Since my last post, things have been progressing rapidly with my Ardera IV campaign. After their unsuccessful assault on the maglev line, the greenskins struck the northern districts of the Hedraeos agri-refinement complex. Riding upon his newly built gargant ‘Old Yella, Warboss Snaggle-tooth lead his Deathskull mob against the Imperial defenders. 3rd company of theContinue reading “Ardera IV – Campaign #2”
Ardera IV Campaign #1
Inspired by the WWII campaign on Grid-based Wargaming blog, I have started a Memoir 40k campaign of my own. In the blog post, which can be seen here, a front line is created on a gridded map and the amount of sections I by the enemy decides the amount of supplies each army has. CampaignContinue reading “Ardera IV Campaign #1”
Decemb-uary painting update #2
I have been slowly plugging away at my Iron Eagles dreadnought and have finally started to hit my stride. I look forward to sitting down at the painting desk in the evenings and cracking out the paints. The metallics have been laid down and highlighted, and I am now working on the purity seals.
Battle over the Malcador river
Following on from my last post, here is a quick update on my memoir 40k narrative campaign. As an ork force tied up the space marines reserves at the Ormffidian river forks, they struck out to secure the bridges over the Malcador river. In this scenario, I decided to play using the more traditional victoryContinue reading “Battle over the Malcador river”